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FCP X for Experienced Editors

FCP X for Experienced Editors


Future Media Concepts
299 Broadway
Ste 1510
New York, NY 10007
Register for Course
Thursday, October 11, 2018 -
10:00am to 5:30pm


This two-day, hands-on course teaches hard-to-find advanced editing and finishing techniques. Learn how to create fantastic effects using filters creatively, color correct like a pro, work with advance multi-cam techniques and create complex audio mixes. This course also covers advanced workflows for managing media, including using Compressor. Who Should Attend This class is designed for those who already have a working knowledge of ANY video editing platform and who want to increase their skills on FCPX by learning advanced features and efficient workflows. Prerequisites: Students should have the following prerequisite knowledge prior to attending the course: Knowledge of Mac OS X and basic computer navigation is required. Thorough knowledge of editing terminology is highly recommended. FCP 101 - An Introduction to Final Cut Pro X is suggested but not required What You Will Learn: Advanced media management with libraries and metadata Working with Compound Clips and auditions Advanced Multi-cam techniques Syncing audio and video from two separate sources Targeting specific areas to color correct with shape and color masks Fine tuning clips in the timeline with the Precision Editor Working with the custom text generator to create character by character animation Creating custom effects and transitions in Final Cut and Motion Building bundles finishing and final output Working with Compressor Course Outline: Note: The curricula below comprise activities typically covered in a class at this skill level. The instructor may, at his/her discretion, adjust the lesson plan to meet the needs of the class. Day 1 Lesson 1: Organizing Your Media Working with Metadata Source Media Metadata Auto-Analysis Metadata Adding Your Own Metadata Working with Metadata Views Creating a New Metadata View Modifying Existing Metadata Views Duplicating and Deleting Metadata Views Organizing Keywords Adding Markers Filtering Clips Creating Advanced Smart Collections Batch Renaming Clips Relinking Clips Lesson 2: Advanced Editing Techniques Modifying Edits Project Defined Editing Performing Audio Only Roll Edits Backtiming Edits Limiting Source Media Combining Complex Edits Overview of Storylines Trim to Playhead Trim to Selection Using Secondary Storylines Breaking Apart Storylines Understanding Compound Clips Adding Titles to Connected Clips Lesson 3: Working with Audio Mastering Audio Levels Working with Audio Meters and Waveforms Adjusting Volume in the Timeline Adjusting Volume Across a Selected Area Animating Audio Levels Subframe Audio Adjustments Adjusting Volume in the Audio Inspector Resetting All Volume Adjustments Adjusting Volume from the Modify Menu or Keyboard Nudging and Deleting Keyframes Audio Fades Crossfading between Clips Panning Audio Configuring Audio Channels Stereo Panning Animating Pan Effects Panning in the Timeline Surround Panning Preset Pan Methods Managing Audio Channels Enabling and Disabling Channels Syncing Audio and Video and Breaking Apart Audio Clips Lesson 4: Working with Audio Effects Audio Equalization Applying Enhancements Manually Adjusting Equalization Equalization Filters Using Custom Controls Turning Off or Removing a Clip Effect Transferring Effects to other Clips Levels Effects, Reverbs, Spaces and Echo Effects Distortion Presets, Pitch Shifting and Voice Effects Preserving Pitch When Retiming Clips Animating Audio Effects Lesson 5: Multi-camera Editing Understanding Multicamera Editing Creating a Multicam Clip Viewing the Multicam Clip Editing With Multicam Clips Cutting Between Angles Channel Selection Switching Angles Trimming Multicam Clips Custom Multicam Clip Settings Modifying a Multicam Clip Changing Order Fixing Sync Adding/Deleting an Angle Adding Effects Lesson 6: Keying and Compositing Using Keying and Masking Effects Automatic Keying and Manual Sampling Using a Garbage Mask Advanced Keying Features Intro to Blend Modes Compositing Graphics, Layered PSD Graphics Day 2 Lesson 7: Creating Animation and Advanced Effects Workflows Creating an animated slideshow using Ken Burns Animating a Split Screen Intro using Keyframes Keyframing in the Viewer Keyframing in the Inspector Adjusting Keyframe Positions in the Video Animation Editor Creating a Travel Matte, working with Custom Text Sending a Generator to Motion for adjustments Sending a Generator from Motions Library to Final Cut Lesson 8: Primary Color Correction Understanding Color Correction Using an Appropriate Display Using the Highest Quality Media Learning and Exploring the Color Correction Interface Using Video Scopes, and Adjusting Contras Using the Color Board Using the Color Controls Manually Eliminating Color Casts Using the Global Color Control Adjusting Saturation Changing Saturation with Contrast Adjustments Dissolving Between Two Grades Lesson 9: Secondary Color Correction Using Color Masks Working Inside and Outside of Masks Using Shapes to Target Frame Regions Using a Shape to Create a Vignette Combining Shapes Combining Shapes and Masks Masking Difficult-to-Isolate Skin Tones Masking Corrections to the Sky Animating Shapes Lesson 10: Media Management 101: Working With Libraries and Projects Opening Closing and Duplicating Libraries Duplicating Projects and Project Snapshots Working with Project Backups Freeing up Disk Space Deleting Render Files Deleting Optimized or Proxy Media Modifying Storage Location Settings Moving Libraries Between Computers Consolidating Material Moving and Copying Clips Between Libraries and Projects Creating Optimized or Proxy Media Lesson 11: Advanced Sharing and Sending to Compressor Creating a Bundle in FCPX Sending to Compressor Exporting Projects and Media for Finishing XML Round Trips Exporting Media Using Roles Sending to Compressor Understanding the Compressor User Interface The Compressor Workflow: Batches, Jobs, and Settings Creating a batch Adding Jobs Applying Settings, Destinations, and Actions Using Automatic Settings, vs. Auto Detect Settings Creating Custom Settings: Encoder, Frame, Filters, Geometry, Actions, Creating Using Droplets

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