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Smoke 101: An Introduction to Smoke

Smoke 101: An Introduction to Smoke


Manhattan Edit Workshop
119 W 23rd St
Ste 700
New York, NY 10011
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Monday, August 6, 2018 -
10:00am to 6:00pm


This three day hands-on course introduces key interface components, media management, editing essentials, color correction, basic animation techniques, keying and compositing. This course also provides an introduction to connectfx/action: smokes powerful 3D compositing environment. The goal of this course is to enable editors and compositors to quickly learn the essential skills needed to use smoke in the post production industry as well as understand the concepts that will allow them to expand their skills while using smoke in their daily work. What you will learn: Navigate the user interface Import and organize media Perform basic editing on the timeline Apply and edit timeline effects Color correct shots Composite multi-layer scene Create a basic 3D scene Render and export the final project Prerequisites Knowledge of Mac OS X and basic computer navigation. Familiarity with compositing and/or editing applications such as final cut pro, motion or color is recommended. What you will walk away with: Smoke 101 Understand the smoke workflow Reveal the power and capabilities of the timeline effects. Acquire an introductory understanding of 3D compositing Smoke 101 course outline: Day 1: Getting started Start smoke Editdesk overview Interface layouts Player Timeline navigation Keyboard shortcuts Basic editing Source/record view Source/record timeline Overwrite edits Insert edits Editing Settings Sliding clips Trimming clips, heads & tails Cue marks Cuts & editorial dissolves Media workflow (part1) Project & user Library interface Import media load & join Source and record areas Starting a new sequence Saving your work Switch project Timeline effects Introduction to soft fx Resize fx Timeline controls Introduction to the color Corrector Copy fx Gap fx Focus point Process fx Day 2: Color correction Introduction to the color warper Matching shots in the timeline Triptych view Timeline fx vs. desktop fx Balance shots Titling Introduction to the text effect Introduction to keyframe animation Timeline Versioning Media management (part 2) User preferences Drag & drop conform Organize media Sequence workflow Network options Rendering Process and export the timeline Compositing on the timeline Introduction to axis fx Vertical editing Matte container Axis controls Day 3: Keying Master keyer introduction Refine the matte Patching techniques Gmask Introduction Tracking introduction Introduction to 3d compositing Introduction to action Interface overview Create a multi-layer composite Position elements in the 3d space Multi-viewports Action schematic Render the Scene Clip history

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